Introduction to Motion 4 (Motion 101)
Designing and Animating Motion Graphics in Final Cut Studio
Course Description
This three-day, hands-on course will familiarise students with Motion, Apple’s revolutionary software for motion graphics design. This comprehensive course covers working with Motion’s Real-Time Design engine and interface, behaviour-based animation, parameter behaviours, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, advanced 3D features, working with audio, keyframing, and integration.
Who Should Attend
This class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction. Also desirable are an understanding of the Macintosh operating system and basic computer navigation.
What You Will Learn
- Understanding behaviour-based animation and templates
- Working with blend modes
- Advanced particle system design
- Working with templates
- Masking methods
- Keyframing techniques
- Integration with other Final Cut Studio applications
Prerequisites
Students should have the following prerequisite knowledge prior to attending the course:
- Basic knowledge of the Macintosh OS
- Basic knowledge of motion graphics terminology is recommended
Course Outline
Day 1
| Topic | Description |
|---|---|
| Lesson 1 Getting Around in Motion |
Following a New Paradigm, Opening Motion, Importing Video, Setting the Play Range, Transforming and Duplicating a Clip, Adding Effects, Stylizing with Filters, Framing with a Mask, Animating with Behaviours, Compositing with a Blend Mode, using LIbrary Content, Adding and Animating Text and Using the Function Keys |
| Lesson 2 Building a Composite |
Setting Up a Project, Creating a Background Using the Inspector, Using Photoshop Files, Compositing with Blend Modes and Filters, Editing in Motion, Making Overwrite Edits, Managing Timeline Tracks, Applying Masks and Using Clones and Importing Motion Projects |
| Lesson 3 Working with Templates |
Using the Template Browser, Working with Drop Zones and Text, Modifying a Template, Converting a Project to a Template, Saving Templates and Using Master Templates in Final Cut Pro |
| Lesson 4 Using Motion with Final Cut Pro |
Final Cut Pro to Motion and Back: the Workflow, Building an Animated Lower Third, Creating a 3D Spin Effect, Fading Text, Completing the Round Trip: Returning to Final Cut Pro, Sending Motion Graphics and Effects from Final Cut Pro to Motion, Sending Clips with Effects, Cleaning Up a Motion Project, Adding and Animating Title Graphics |
| Lesson 5 Sharing Your Project |
Sharing Projects, Exporting Projects, Saving and Sharing Project Components, Using Favorites and Saving to the File Browser |
Day 2
| Topic | Description |
|---|---|
| Lesson 6 Creating Animation with Behaviours |
Adding Basic Motion Behaviours, Stacking Behaviours, Using Basic Motion Behaviours in 3D, Using Simulation Behaviours, Applying Parameter Behaviours, Cloning a Group and Combining Behaviours and Adding a Light |
| Lesson 7 Animating with Keyframes |
Recording Keyframes, Changing Keyframes Interpolation, Setting Keyframes Manually, Using Keyframes on Multiple Parameters, Working with Multiple Keyframe Curves and Animating Crop with Keyframes |
| Lesson 8 Creating Content with Generators, Shapes and Paint Strokes |
Working with Video, Creating a Background with a Generator, Animating a Background, Understanding Fixed Resolution, using Shapes, Using Shape Behaviours, Creating a Vignette Effect, Working with Paint Strokes and Using the Bezier Tool |
| Lesson 9 Creating Text Effects |
Creating, Formatting and Styling Text Layers, Saving and Applying Text Style Presets, Duplicating, editing and Aligning Text Layers, Applying Text Behaviours, Animating Using the Adjust Glyph Tool, Saving a Text Animation Favorite and Adding Motion Blur |
| Lesson 10 Working with Particle Emitters and Replicators |
Using Emitters to Make Particle Systems, Adjusting Emitter and Cell Controls in the Inspector, Adding Cells, Using Emitters from the Library, Replicating Elements and Modifying Replicator Presets |
| Lesson 11 Using Audio |
Importing Audio, Setting Markers and Keyframes in the Audio Editor, Working with Audio and Video, Editing to the Beat and Animating with Audio |
Day 3
| Topic | Description |
|---|---|
| Lesson 12 Speed Changes and Optical Flow |
Creating Constant Speed Changes, Using Frame Blending and Optical Flow, Creating Speed Ramps with Keyframes, Creating Speed Effects with Retiming Behaviours and Using Time FIlters |
| Lesson 13 Stabilizing and Tracking |
Setting Up the Project, Creating a Wide-Screen Matte, Stabilizing a Shot, Creating a Match Move, Animating a Mask and Color-Correcting a Shot |
| Lesson 14 Keying |
Preparing the Background Plate, Keying the Sho and Refining the Composite |
| Lesson 15 Building a 3D Scene |
Making 3D Transformations in the Canvas, Converting 2D Groups to 3D, Adding and Working with Cameras, Arranging and Modifing Groups and Layers in 3D Space and Mixing 2D and 3D Groups |
| Lesson 16 Animating Cameras and USing Advanced 3D Features |
Animating a Camera with Behaviours, Animating a Camera with Keyframes, Using the Walk Camera Tool, Using Advanced 3D Features, Working with Depth of Field, Turning on Reflections, Using Lights and Shadows and Exporting Advanced 3D Features |
| Certification Exam | Students take an end user exam to earn Apple Certified Pro, Motion Level One status |
To Register
Check the course schedule for a list of classes available for registration at Apple Authorised Training Centres (AATCs) worldwide.
Build Credibility. Get Certified.
This course covers the requirements to become an Apple Certified Pro, Motion 4 Level One. To register for the exam, please consult with your nearest AATC.
This certification also counts towards the Final Cut Studio Master Pro certification. FCS Master certification recognizes a Certified Pro's skills with the entire Final Cut Studio product suite.
Apple Pro Training Series Book
The book for this course is Apple Pro Training Series, “Motion 4,” by Mark Spencer.