PTK 2.1
About PTK
A multi-platform 2D game engine built around OpenGL-accelerated hardware. However, it is also possible to create 3D multi-platform games with OpenGL.
(Just use the PTK framework to handle the multi-platform work and concentrate on the game!)
It has been designed to be as simple as possible; PTK can be used by a wide variety of users:
from the most experienced programmers to the newbie aspiring game programmers.
If you can program in Basic, you can use it!
It just requires a very basic knowledge of C++ and, of course, a C++ Compiler.
Whats New in this Version
- Added K_EVENT_ACTIVATE/K_EVENT_DACTIVATE. ( enables to display your game in paused mode )
- added screensaver and monitor power off support under DX 7 fullscreen mode.
- fixed ctrl-alt-del behavior on Geforce Quadro and Radeon 7000
- adjusted default Texel position ( renders better quality quads in 800x600 )
System Requirements
- Mac OS X 10.1 or later
- C++ Compiler
Download Details
- Company:
- Phelios, inc
- Version:
- 2.1
- Post Date:
- November 9, 2007
- License:
- Shareware
- File Size:
- 3.3MB
- URL Type:
- Download
- Download ID:
- 2986
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