Dave McKean:
Illustrating the Imagination
Producing MirrorMask
All of the live action for the reality sections of MirrorMask were shot in and around London and Brighton. For the dream portion of the film, McKean says, we shot our live actors in a blue-screen studio, which was difficult for them because they have to interact with objects that arent there.
Early on in preproduction, McKean looked at going to a small effects studio, but it was too expensive with the overhead and production margins these studios have to have. We couldnt even use the Jim Henson Company to do the computer work, he says, because of our tight budget.
Do It Yourself
So, very quickly, we decided that the only way we were going to do this was to buy our own gear. So we used the effects budget of the film to buy a years worth of rent on a small studio space, a whole lot of computers and salaries for 16 animators.
McKean creates all the texture maps in Photoshop. Then I sit with the animators and set up the virtual camera moves and lights in Maya; I also give them motion references and act out some of the character parts.
But then Im happy to leave them alone and see how they do with a particular digital sequence; Ive tried to give them as much freedom as possible to explore these little things in their own way.
One of the things I really love the computer for, he says, is that you almost get the feeling that you do when you look at someone elses work for the first time. Its wonderful. It takes your breath away.
Element of Surprise
The impact of computers on McKeans work affects not only his process, it affects his creative experience. One of the things I really love the computer for, he says, is that you almost get the feeling that you do when you look at someone elses work for the first time. Its wonderful. It takes your breath away.
You never really get that rush with your own work, because youre laboring over it and it develops slowly. Youve got an abstract collage of paper and cut-and-pasted photographs, done up in a painting in various degrees of finish. Youve got a bit of photograph coming into an illustration. Then its scanned. Different photographs and drawings are scanned.
But then the computer can drag these elements together very quickly. You almost start to be surprised by your own images. Its a lovely feeling.