Design
Make the result beautiful.
And the effort invisible.
Make the result beautiful.
And the effort invisible.
Conceives, designs, and delivers core user interfaces across all Apple products, designing a customer experience that’s intuitive and delightful.
Key areas:
Interaction, User Interface, Design Systems, Prototyping, and Production
Oversees design at every stage of the hardware and physical development process, from preliminary concept to prototyping to the production of the meticulously crafted final product.
Key areas:
Digital Sculpting, Rendering and Visualization, Computational Design, Model Making, Color Engineering, and Human Factors Research
Develops prototypes to characterize behaviors and potential for new technologies, capabilities, and interactions across the full range of Apple products and services.
Key areas:
Hardware Prototyping, Software Prototyping, and Interaction Design